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README.md
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README.md
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## Code generator for embedding directories with files into executables
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The `$embed_file` statement in V embeds only a single file. This module makes
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it easy to embed entire directories into the final executable.
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File embedding in V is done at compile time, and unfortunately there is no way
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to dynamically embed arbitrary files into an application. The `embedfs` module
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is a simple code generator that creates a separate `.v` file with the code for
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embedding files. That is, the embedfs call must be made before the code is
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compiled. So embedfs is a build dependency.
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```
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v install --git https://github.com/gechandesu/embedfs
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```
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## Usage
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For example you have following file structure:
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```
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v.mod
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src/
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main.v
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assets/
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css/style.css
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js/app.js
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```
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Lets embed the `assets` directory.
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Create `embed_assets.vsh` next to your v.mod:
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```v
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#!/usr/bin/env -S v
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import embedfs
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chdir('src')!
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assets := embedfs.CodeGenerator{
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path: 'assets'
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}
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write_file('assets_generated.v', assets.generate())!
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```
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Run it:
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```
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v run embed_assets.vsh
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```
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Now you have `src/assets_generated.v`. Take a look inside it. So you can use
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`embedfs` const in `src/main.v` in this way:
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```v
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module main
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fn main() {
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style := embedfs.files['assets/css/style.css']!
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println(style.data.to_string())
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}
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```
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